Sunday, 21 June 2009

How to gain more experience points from pupils?

There is an updated version of this article, to reach it click here:

http://mybrutehelp.blogspot.com/2009/06/how-to-level-up-in-my-brute-easily-with.html

Before reading this topic,
1. make sure you made at least 10 pupils by the methods told here.

2. lets think that you got a brute on lvl5. and you have made 10 pupils whom are at lvl1 and all give 1 experience points already.

3. now make sure you downloaded mybrutemanager and greasemonkey loaded them.

4. go to your pupils cellule's and put them on your brutelist of your mybrutemanager.

5. go to the link here and by visiting those weakest brutes's cellules add them to your enemies list.

6. go to your mybrutemanagers options menu and click on to choose the random opponents first from your enemylist.

7. then choose your first pupil from your brute list. On the menu of the qucik fight one of the weakest brutes of your enemylist should be there. (if not choose a lvl1 enemy from the enemylist)

8. click on the fight button. (if not clicked the otherway it should skip the fight window and directly post the result)

9. if your pupil is not worse than those weakest brutes you should be able to gain 2 exp point for each fight.

10. if you can manage to win all your 6 fights you can gain 3 exp points in total for each pupil you'd created.

11. for each pupil 3 exp points means a total of 30 exp points for your brute.

12. at the end your lvl 5 brute is going to jump to the 6 and a halp experience... (look for more infor about experience table? look to here.)

For an excample you can look up for this brutes: windof1, windof2, windof3... up to windof51; wind1of to wind51of; cold1wind to cold52wind... they are all my pupils that I developped. Making daily 3 fights is around 4 seconds, but a modem reset takes at least 3-4 minutes... so in total working on a pupil for around 5 levels brings you more xp than modem reset eachtime.

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Friday, 19 June 2009

Tournament Rankings
















4h -padavan

5h -padavan

6h -padavan

7h -padavan

8h -padavan

9h -padavan

10h -padavan

11h: 1/1024e final (Desert Batterer )

12h: 1/512e final (Sticking Plaster Ripper )

13h: 1/256e final ( Richter Thumper )

14h: 1/128e final (Iron Fist )

15h: 1/64th finals (Vengeful Flame)

16h: final 1/32nd (Beserk Soul)

17h: 1/16e final (Hemoglobin )

18h: 1/8e.finale (Sword Swallower )

19h: 1 / 4 final (Satan's Biceps )

20h: 1 / 2 final (Dentist of Chaos )

21h: Finale (Brutal Legend )

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Weapons


(click for the main post for weapons)

Table short arms

ID Name Medium damage Capacity Comment (s) Image Picture
2 Eventail Between 2 and 6
Improves the frequency of strikes
3 Knife Between 7 and 11 Tape more often (improves the frequency / speed of strokes)
10 Coffee cup Between 26 and 33 Improves the frequency of strikes Rare
17 Leek Between 6 and 8 Improves the frequency of coups, not uncommon to give 5 / 6 shots in a row It seems that this weapon is drawn less often than other weapon!
21 Sai Between 6 and 11 Tended to disarm the opponent
23 Tennis racket Between 6 and 10 Improves the frequency of attack






Table weapons averages
ID Name Medium damage Capacity Comment (s) Image Picture
4 Glaive Between 9 and 13

6 Ax Between 16 and 20

18 Trumpet Approximately 20
Rare
20 Stove Between 20 and 22
Somewhat Rare
24 Computer keyboard Between 6 and 10 None Rare
26 Saber Between .. and ..







Table arms distance
ID Name Medium damage Capacity Comment (s) Image Picture
11 Shuriken Between 3 and 10 Launched weapon, ammunition unlimited The number of random shuriken is launched (not launching shurikens once / combat)
13 Piou-piouz On average 9 Weapon launched Just for Fun Rare, launches Piou-piouz on the opponent,
22 Noodle Bowl Between 15 and 16 Weapon launched Lance bowls of noodles at a distance and chained (can run multiple times per battle)






Table heavy weapons
ID Name Medium damage Capacity Comment (s) Image Picture
7 Mace Between 35 and 50 Is more easily evaded
8 Hammer Between 53 and 76 Is more easily evaded Damage speak for themselves
14 Morning Star Between 22 and 27 Is more easily evaded (?)
15 Sword Between 34 and 42 Is more easily evaded
16 Scourge Between 45 and 57

19 Mammoth bones Between 17 and 23 Is more easily evaded Can be placed in the medium-weapons fire






Table long arms
ID Name Medium damage Capacity Commentaire(s) Comment (s) Image Picture
1 Lance Between 12 and 17 Improves the attack against
5 Baton Between 7 and 8 Improves the attack against
9 Fouet Between 11 and 15 Improves the frequency of strokes, it is not uncommon to perform 5 strokes and more with. Really powerful
12 Trident Between 13 and 18 Improves the attack against
25 Halberd Between 21 and 40 Improves the attack against Seems to be easily evaded?


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