Showing posts with label Skills Specialities Weapons. Show all posts
Showing posts with label Skills Specialities Weapons. Show all posts

Wednesday, 15 July 2009

Power of Light Weapons -1

Well, not just heavy weapons are deadly. Also some light weapons can be deadly when comined with supers and specialties!

This is from 17th hour of the tournament day 15.07.2009.
kulchacandy (lvl98) vs. moinderme (lvl62)

Strenght :58
+
Herkulen Strenght
+
Martial Arts
+
Fierce Brute
+
Tornado of Blows
+
Sai

Result is a total of 303 points of damage!


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Tuesday, 14 July 2009

Power of Heavy Weapons -2

click here for Power of Heavy Weapons -1

Chiller 696 vs. sang hitam

Strenght : 52
+
Martial Arts
+
Herculan Strenght
+
Tornado of Blows
+
Axe

Result: Deadly 411 points of damage :)


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Thursday, 9 July 2009

Power of Heavy Weapons -1

This article is about the fatal power of heavy weapons combined with some skills and supers.

Lets go over examples...
Phantomas vs. Klabaudermann

Strenght : 48
+
Fierce Brute
+
Martial Arts
+
Herkulen Strenght
+
Bumps

Result: 248 points damage against dog (this is why dogs are usefull, thay defend you against things like this ^^)

And this is

Strenght : 48
+
Martial Arts
+
Herkulen Strenght
+
Axe

Result: 163 points damage...


Another event :)

Netinhoo vs. Classic Kuki

Strenght : 36
+
Martial Arts
+
Tornado of Blows
+
Strong Arm
+
Flail

Result is; 101 points of damage + 92 points of damage + 105 points of damage + 101 points of damage in a row; a total of 399 points of damage...



Silvermageggg vs. Jesper.nu

Strenght : 34
+
Martial Arts
+
Sword

Result is 139 + 103 points of damage


click here for Power of Heavy Weapons -2
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Monday, 6 July 2009

How does supers help in My Brute?

There is total of 9 supers in My Brute.

Bomb
Throw a bomb to damage the opponent by between 10-20 damage each. Bomb is a super and can only be used once. Will hit the enemy brute plus any pets on their side. A bomb will also break any nets that pets are currently held in.

Cry of the Damned
Makes your opponent's pets abandon the fight. Cry of the Damned is a Super and will only be used once. Sometimes it scares only some of the pets and can be used again on the remaining ones

Deluge
When used, your Brute leaps in the air, takes up to three random weapons from your reserve, and rains them down on your opponent. Damage based on the weapons used. Deluge is a Super and will only be used once.


Fierce Brute

When used the next attack's damage increases 100% Fierce Brute is a Super and will only be used once. It does not affect thrown weapons.


Hammer

Grab the enemy, jump up in the air and slam them down to the ground for a 400% damage attack. Hammer is a Super and will only be used once.


Hypnosis
Makes all of your opponent's pets change over to your side of the fight. If both Brutes have the Hypnosis super, the first one to use it will gain all of their opponent's pets, and the second one to use it will then gain all of the pets, as they will all have been owned by the first Brute.

Net
Immobilises your opponent or one of your opponent's pets in a net, disabling them and preventing them from participating in the fight, until the trapped victim suffers damage from any source. Immobilised pets will not be attacked by a Brute's melee or thrown attacks, or by an opposing pet, but may be freed by the area effect damage of a Bomb. This Super, when combined with Fierce Brute and a heavy weapon, can lead to an unanswered attack which inflicts significant damage (or even a K.O.).




Thief
This special skill can be used more then once. They may steal one another if both combatants have the same skill.



Tragic Potion
Heals yourself 12-32 health points (depends on your life)


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Sunday, 21 June 2009

Future of Your Brute-2

Do you want to know what are you going to get on next lvl?


When you find your self a brute, before starting to develop him you got to look if your brute is going to be a talent or not... Most of you know jesper.nu the most powerfull brute of the brute.com (actually he is the second now but he is the most famous). The picture below shows him on level 125. And the guy you see challenging him is my charater windofeast (click to reach his current cellule).



The first tool on the first article I wrote about future of your brute included a tool that shows the inventarie of your brute in future (link) But this tool didnt showed the stats of your strenght, agility, speed. Now, if you fallow this link you will reach to a page that includes all the future abilites of your brute shown in a fight window.

This is jesper.nu's stats on level 125!

And this is my brutes stats!


And at the end my brute windofeast beats him with a very cool move at the end !


So, this is why I'm developping this brute and not the other... You should check the both sites I mentioned here;

http://brutetools.netii.net/english/inventaire.php
and
http://oontack.fr/brutes/combats/index.php
you can check the future fights from here also.
http://brutetools.netii.net/english/simulateur.php

so you can decide on whether to develop and waste time on pupiling your brute ot not...

I got to wait a bit much to have this powerfull character but well, this is a game demands patiences and time ^^

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Friday, 19 June 2009

Weapons


(click for the main post for weapons)

Table short arms

ID Name Medium damage Capacity Comment (s) Image Picture
2 Eventail Between 2 and 6
Improves the frequency of strikes
3 Knife Between 7 and 11 Tape more often (improves the frequency / speed of strokes)
10 Coffee cup Between 26 and 33 Improves the frequency of strikes Rare
17 Leek Between 6 and 8 Improves the frequency of coups, not uncommon to give 5 / 6 shots in a row It seems that this weapon is drawn less often than other weapon!
21 Sai Between 6 and 11 Tended to disarm the opponent
23 Tennis racket Between 6 and 10 Improves the frequency of attack






Table weapons averages
ID Name Medium damage Capacity Comment (s) Image Picture
4 Glaive Between 9 and 13

6 Ax Between 16 and 20

18 Trumpet Approximately 20
Rare
20 Stove Between 20 and 22
Somewhat Rare
24 Computer keyboard Between 6 and 10 None Rare
26 Saber Between .. and ..







Table arms distance
ID Name Medium damage Capacity Comment (s) Image Picture
11 Shuriken Between 3 and 10 Launched weapon, ammunition unlimited The number of random shuriken is launched (not launching shurikens once / combat)
13 Piou-piouz On average 9 Weapon launched Just for Fun Rare, launches Piou-piouz on the opponent,
22 Noodle Bowl Between 15 and 16 Weapon launched Lance bowls of noodles at a distance and chained (can run multiple times per battle)






Table heavy weapons
ID Name Medium damage Capacity Comment (s) Image Picture
7 Mace Between 35 and 50 Is more easily evaded
8 Hammer Between 53 and 76 Is more easily evaded Damage speak for themselves
14 Morning Star Between 22 and 27 Is more easily evaded (?)
15 Sword Between 34 and 42 Is more easily evaded
16 Scourge Between 45 and 57

19 Mammoth bones Between 17 and 23 Is more easily evaded Can be placed in the medium-weapons fire






Table long arms
ID Name Medium damage Capacity Commentaire(s) Comment (s) Image Picture
1 Lance Between 12 and 17 Improves the attack against
5 Baton Between 7 and 8 Improves the attack against
9 Fouet Between 11 and 15 Improves the frequency of strokes, it is not uncommon to perform 5 strokes and more with. Really powerful
12 Trident Between 13 and 18 Improves the attack against
25 Halberd Between 21 and 40 Improves the attack against Seems to be easily evaded?


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